Game server requirements

Last updated: July 7, 2026

The tables below contain the requirements of your game server binary for integrating with the Multiplay platform. If you have questions about specific requirements or exceptions when integrating with the Clanforge orchestration platform, contact the Multiplayer support team.

Supported operating systems

Requirement

Description

Operating System

Multiplay officially supports:

  • Windows Server

  • Ubuntu 24/04

Minimum requirements

Requirement

Description

Exceptions

Multiple Instances

Your binary process must support running multiple instances of the process on the same machine.

No exceptions.

Bindable Port

Multiplay generates port numbers dynamically per server instance (with an offset to ensure there is no port conflict on server startup).

To leverage this functionality, your server instance must support configurable ports (for example, accept the port number via a command-line argument). Multiplay recommends using a command-line parameter such as:

-PORT=

or

-Port=

No exceptions.

Bindable IP Address

All engines must bind to 0.0.0.0.

No exceptions.

Logs Directory

Your server should generate logs in a directory relative to the server instance root directory where the executable is. If you're using Unreal Engine, the logs directory should be relative to the Saved directory.

Multiplay exposes files generated in this directory on your Multiplay panel for each server instance. For log retention, Multiplay also recommends setting up a log rotation within the server code to ensure that you have a history of logs without it overwriting a single file continuously. This helps with debugging historic issues. Multiplay recommends using a command-line parameter such as:

-log=

or

-LogPath=

You can omit the logs directory requirement if you don't plan on accessing your server logs or crash dumps.

Advanced hosting

In addition to the minimum requirements above, this table has additional requirements for advanced hosting (Multiplay’s managed service).

Requirement

Description

Exceptions

Query Protocol

Multiplay supports game server query protocols to collect analytic data on your game servers. Multiplay provides an offset of +10 from the main port and +100 from other query ports to prevent any conflicts. Leveraging query port functionality enables us to provide you with real-time analytics to better support your game.

Multiplay recommends specifying the query port via a command-line argument such as:

-QueryPort=

No exceptions.

Configuration Directory

If your game server accepts additional configuration options through a configuration file, you must supply Multiplay with a way to dynamically change where your server looks for this file.

Multiplay recommends using a command-line parameter such as:

-Homedir=,

-Userdir=,

or -Config=

The configuration directory requirement only applies if your server looks for additional arguments in a configuration file.

server.json

To use the allocation system, you must enable a command-line argument for specifying a file that has the allocation UUID (supplied by your matchmaker). This can be read either by an event trigger set (which is preferred) or by an intermittent check from the process (which can lead to racing conditions).

Multiplay recommends using a command-line parameter such as:

-serverjson=

You can omit the server.json requirement if you opt to use Multiplay's unmanaged services.